FFmpeg 7.0 flv支持hdr ffmpeg 4.4
csdh11 2024-12-23 09:26 28 浏览
本文为转载,原作者:小新快跑/音视频小话
自从ffmpeg6.0应用enhance rtmp支持h265/av1的flv格式后,7.0迎来了flv的hdr能力。本文介绍ffmpeg7.0如何支持hdr in flv。
enhance rtmp关于hdr
文档[enhance-rtmp-v2.md](https://github.com/veovera/enhanced-rtmp/blob/main/docs/enhanced/enhanced-rtmp-v2.md)中,metadata-frame章节规定相关支持HDR部分。
定义一个新的VideoPacketType.Metadata,其内容为AMF格式的metadata(AMF是一种简便的描述格式,非常节省内存),具体内部有HDR相关的colorInfo数据(每次hdr参数更新的时候,就发送该metadata)。
type ColorInfo = {
colorConfig: {
// number of bits used to record the color channels for each pixel
bitDepth: number, // SHOULD be 8, 10 or 12
//
// colorPrimaries, transferCharacteristics and matrixCoefficients are defined
// in ISO/IEC 23091-4/ITU-T H.273. The values are an index into
// respective tables which are described in “Colour primaries”,
// "Transfer characteristics" and "Matrix coefficients" sections.
// It is RECOMMENDED to provide these values.
//
// indicates the chromaticity coordinates of the source color primaries
colorPrimaries: number, // enumeration [0-255]
// opto-electronic transfer characteristic function (ex. PQ, HLG)
transferCharacteristics: number, // enumeration [0-255]
// matrix coefficients used in deriving luma and chroma signals
matrixCoefficients: number, // enumeration [0-255]
},
hdrCll: {
//
// maximum value of the frame average light level
// (in 1 cd/m2) of the entire playback sequence
//
maxFall: number, // [0.0001-10000]
//
// maximum light level of any single pixel (in 1 cd/m2)
// of the entire playback sequence
//
maxCLL: number, // [0.0001-10000]
},
//
// The hdrMdcv object defines mastering display (i.e., where
// creative work is done during the mastering process) color volume (a.k.a., mdcv)
// metadata which describes primaries, white point and min/max luminance. The
// hdrMdcv object SHOULD be provided.
//
// Specification of the metadata along with its ranges adhere to the
// ST 2086:2018 - SMPTE Standard (except for minLuminance see
// comments below)
//
hdrMdcv: {
//
// Mastering display color volume (mdcv) xy Chromaticity Coordinates within CIE
// 1931 color space.
//
// Values SHALL be specified with four decimal places. The x coordinate SHALL
// be in the range [0.0001, 0.7400]. The y coordinate SHALL be
// in the range [0.0001, 0.8400].
//
redX: number,
redY: number,
greenX: number,
greenY: number,
blueX: number,
blueY: number,
whitePointX: number,
whitePointY: number,
//
// max/min display luminance of the mastering display (in 1 cd/m2 ie. nits)
//
// note: ST 2086:2018 - SMPTE Standard specifies minimum display mastering
// luminance in multiples of 0.0001 cd/m2.
//
// For consistency we specify all values
// in 1 cd/m2. Given that a hypothetical perfect screen has a peak brightness
// of 10,000 nits and a black level of .0005 nits we do not need to
// switch units to 0.0001 cd/m2 to increase resolution on the lower end of the
// minLuminance property. The ranges (in nits) mentioned below suffice
// the theoretical limit for Mastering Reference Displays and adhere to the
// SMPTE ST 2084 standard (a.k.a., PQ) which is capable of representing full gamut
// of luminance level.
//
maxLuminance: number, // [5-10000]
minLuminance: number, // [0.0001-5]
},
}
flv mux
在libavformat/flvenc.c中,新增flv_write_metadata_packet函数,用于添加metadata。
flv的数据结构:
typedef struct FLVContext {
.....
int metadata_pkt_written;//0: 还未写过,需要写;1: 写过了,不需要写。
} FLVContext;
在函数flv_write_metadata_packet中实现,见注释:
static void flv_write_metadata_packet(AVFormatContext *s, AVCodecParameters *par, unsigned int ts) {
FLVContext *flv = s->priv_data;
//不需要写入,就返回;可以通过设置这个标志变量来使能/去使能更新写metadata
if (flv->metadata_pkt_written)
return;
//支持h265, av1, vp9
if (par->codec_id == AV_CODEC_ID_HEVC || par->codec_id == AV_CODEC_ID_AV1 || par->codec_id == AV_CODEC_ID_VP9) {
......
//写入tag头,标识其为视频
avio_w8(pb, FLV_TAG_TYPE_VIDEO); //write video tag type
metadata_size_pos = avio_tell(pb);
avio_wb24(pb, 0 + flags_size);
put_timestamp(pb, ts); //ts = pkt->dts, gen
avio_wb24(pb, flv->reserved);
//根据enhance rtmp标志,写入FLV_IS_EX_HEADER标识,和fourCC的字段(hvc1 or av01 or vp09)
if (par->codec_id == AV_CODEC_ID_HEVC) {
avio_w8(pb, FLV_IS_EX_HEADER | PacketTypeMetadata| FLV_FRAME_VIDEO_INFO_CMD); // ExVideoTagHeader mode with PacketTypeMetadata
avio_write(pb, "hvc1", 4);
} else if (par->codec_id == AV_CODEC_ID_AV1 || par->codec_id == AV_CODEC_ID_VP9) {
avio_w8(pb, FLV_IS_EX_HEADER | PacketTypeMetadata| FLV_FRAME_VIDEO_INFO_CMD);
avio_write(pb, par->codec_id == AV_CODEC_ID_AV1 ? "av01" : "vp09", 4);
}
//下面为写入AMF格式的hdr相关的colorInfo数据
avio_w8(pb, AMF_DATA_TYPE_STRING);
put_amf_string(pb, "colorInfo");
avio_w8(pb, AMF_DATA_TYPE_OBJECT);
put_amf_string(pb, "colorConfig"); // colorConfig
avio_w8(pb, AMF_DATA_TYPE_OBJECT);
if (par->color_trc != AVCOL_TRC_UNSPECIFIED &&
par->color_trc < AVCOL_TRC_NB) {
put_amf_string(pb, "transferCharacteristics"); // color_trc
put_amf_double(pb, par->color_trc);
}
if (par->color_space != AVCOL_SPC_UNSPECIFIED &&
par->color_space < AVCOL_SPC_NB) {
put_amf_string(pb, "matrixCoefficients"); // colorspace
put_amf_double(pb, par->color_space);
}
if (par->color_primaries != AVCOL_PRI_UNSPECIFIED &&
par->color_primaries < AVCOL_PRI_NB) {
put_amf_string(pb, "colorPrimaries"); // color_primaries
put_amf_double(pb, par->color_primaries);
}
put_amf_string(pb, "");
avio_w8(pb, AMF_END_OF_OBJECT);
if (lightMetadata) {
put_amf_string(pb, "hdrCll");
avio_w8(pb, AMF_DATA_TYPE_OBJECT);
put_amf_string(pb, "maxFall");
put_amf_double(pb, lightMetadata->MaxFALL);
put_amf_string(pb, "maxCLL");
put_amf_double(pb, lightMetadata->MaxCLL);
put_amf_string(pb, "");
avio_w8(pb, AMF_END_OF_OBJECT);
}
if (displayMetadata && (displayMetadata->has_primaries || displayMetadata->has_luminance)) {
put_amf_string(pb, "hdrMdcv");
avio_w8(pb, AMF_DATA_TYPE_OBJECT);
if (displayMetadata->has_primaries) {
put_amf_string(pb, "redX");
put_amf_double(pb, av_q2d(displayMetadata->display_primaries[0][0]));
put_amf_string(pb, "redY");
put_amf_double(pb, av_q2d(displayMetadata->display_primaries[0][1]));
put_amf_string(pb, "greenX");
put_amf_double(pb, av_q2d(displayMetadata->display_primaries[1][0]));
put_amf_string(pb, "greenY");
put_amf_double(pb, av_q2d(displayMetadata->display_primaries[1][1]));
put_amf_string(pb, "blueX");
put_amf_double(pb, av_q2d(displayMetadata->display_primaries[2][0]));
put_amf_string(pb, "blueY");
put_amf_double(pb, av_q2d(displayMetadata->display_primaries[2][1]));
put_amf_string(pb, "whitePointX");
put_amf_double(pb, av_q2d(displayMetadata->white_point[0]));
put_amf_string(pb, "whitePointY");
put_amf_double(pb, av_q2d(displayMetadata->white_point[1]));
}
if (displayMetadata->has_luminance) {
put_amf_string(pb, "maxLuminance");
put_amf_double(pb, av_q2d(displayMetadata->max_luminance));
put_amf_string(pb, "minLuminance");
put_amf_double(pb, av_q2d(displayMetadata->min_luminance));
}
put_amf_string(pb, "");
avio_w8(pb, AMF_END_OF_OBJECT);
}
put_amf_string(pb, "");
avio_w8(pb, AMF_END_OF_OBJECT);
flv->metadata_pkt_written = 1;//标识写过了
}
}
其中HDR的数据来源为AVCodecParameters *par数据结构中的内容:
typedef struct AVCodecParameters {
....
/**
* Video only. Additional colorspace characteristics.
*/
enum AVColorRange color_range;
enum AVColorPrimaries color_primaries;
enum AVColorTransferCharacteristic color_trc;
enum AVColorSpace color_space;
enum AVChromaLocation chroma_location;
/*
* 类型: AV_PKT_DATA_CONTENT_LIGHT_LEVEL, 数据: AVContentLightMetadata* lightMetadata
* 类型: AV_PKT_DATA_MASTERING_DISPLAY_METADATA, 数据: AVMasteringDisplayMetadata *displayMetadata
*/
AVPacketSideData *coded_side_data;
....
}
flv demux
解析函数在libavformat/flvdec.c文件中,函数amf_parse_object中。
static int amf_parse_object(AVFormatContext *s, AVStream *astream,
AVStream *vstream, const char *key,
int64_t max_pos, int depth)
{
FLVMetaVideoColor *meta_video_color = flv->metaVideoColor;
......
if (meta_video_color) {
if (amf_type == AMF_DATA_TYPE_NUMBER ||
amf_type == AMF_DATA_TYPE_BOOL) {
if (!strcmp(key, "colorPrimaries")) {
meta_video_color->primaries = num_val;
} else if (!strcmp(key, "transferCharacteristics")) {
meta_video_color->transfer_characteristics = num_val;
} else if (!strcmp(key, "matrixCoefficients")) {
meta_video_color->matrix_coefficients = num_val;
} else if (!strcmp(key, "maxFall")) {
meta_video_color->max_fall = num_val;
} else if (!strcmp(key, "maxCLL")) {
meta_video_color->max_cll = num_val;
} else if (!strcmp(key, "redX")) {
meta_video_color->mastering_meta.r_x = num_val;
} else if (!strcmp(key, "redY")) {
meta_video_color->mastering_meta.r_y = num_val;
} else if (!strcmp(key, "greenX")) {
meta_video_color->mastering_meta.g_x = num_val;
} else if (!strcmp(key, "greenY")) {
meta_video_color->mastering_meta.g_y = num_val;
} else if (!strcmp(key, "blueX")) {
meta_video_color->mastering_meta.b_x = num_val;
} else if (!strcmp(key, "blueY")) {
meta_video_color->mastering_meta.b_y = num_val;
} else if (!strcmp(key, "whitePointX")) {
meta_video_color->mastering_meta.white_x = num_val;
} else if (!strcmp(key, "whitePointY")) {
meta_video_color->mastering_meta.white_y = num_val;
} else if (!strcmp(key, "maxLuminance")) {
meta_video_color->mastering_meta.max_luminance = num_val;
} else if (!strcmp(key, "minLuminance")) {
meta_video_color->mastering_meta.min_luminance = num_val;
}
}
}
......
}
相关推荐
- SpringBoot+LayUI后台管理系统开发脚手架
-
源码获取方式:关注,转发之后私信回复【源码】即可免费获取到!项目简介本项目本着避免重复造轮子的原则,建立一套快速开发JavaWEB项目(springboot-mini),能满足大部分后台管理系统基础开...
- Spring Boot+Vue全栈开发实战,中文版高清PDF资源
-
SpringBoot+Vue全栈开发实战,中文高清PDF资源,需要的可以私我:)SpringBoot致力于简化开发配置并为企业级开发提供一系列非业务性功能,而Vue则采用数据驱动视图的方式将程序...
- 2021年超详细的java学习路线总结—纯干货分享
-
本文整理了java开发的学习路线和相关的学习资源,非常适合零基础入门java的同学,希望大家在学习的时候,能够节省时间。纯干货,良心推荐!第一阶段:Java基础...
- 探秘Spring Cache:让Java应用飞起来的秘密武器
-
探秘SpringCache:让Java应用飞起来的秘密武器在当今快节奏的软件开发环境中,性能优化显得尤为重要。SpringCache作为Spring框架的一部分,为我们提供了强大的缓存管理能力,让...
- 3,从零开始搭建SSHM开发框架(集成Spring MVC)
-
目录本专题博客已共享在(这个可能会更新的稍微一些)https://code.csdn.net/yangwei19680827/maven_sshm_blog...
- Spring Boot中如何使用缓存?超简单
-
SpringBoot中的缓存可以减少从数据库重复获取数据或执行昂贵计算的需要,从而显著提高应用程序的性能。SpringBoot提供了与各种缓存提供程序的集成,您可以在应用程序中轻松配置和使用缓...
- 我敢保证,全网没有再比这更详细的Java知识点总结了,送你啊
-
接下来你看到的将是全网最详细的Java知识点总结,全文分为三大部分:Java基础、Java框架、Java+云数据小编将为大家仔细讲解每大部分里面的详细知识点,别眨眼,从小白到大佬、零基础到精通,你绝...
- 1,从零开始搭建SSHM开发框架(环境准备)
-
目录本专题博客已共享在https://code.csdn.net/yangwei19680827/maven_sshm_blog1,从零开始搭建SSHM开发框架(环境准备)...
- 做一个适合二次开发的低代码平台,把程序员从curd中解脱出来-1
-
干程序员也有好长时间了,大多数时间都是在做curd。现在想做一个通用的curd平台直接将我们解放出来;把核心放在业务处理中。用过代码生成器,在数据表设计好之后使用它就可以生成需要的controller...
- 设计一个高性能Java Web框架(java做网站的框架)
-
设计一个高性能JavaWeb框架在当今互联网高速发展的时代,构建高性能的JavaWeb框架对于提升用户体验至关重要。本文将从多个角度探讨如何设计这样一个框架,让我们一起进入这段充满挑战和乐趣的旅程...
- 【推荐】强&牛!一款开源免费的功能强大的代码生成器系统!
-
今天,给大家推荐一个代码生成器系统项目,这个项目目前收获了5.3KStar,个人觉得不错,值得拿出来和大家分享下。这是我目前见过最好的代码生成器系统项目。功能完整,代码结构清晰。...
- Java面试题及答案总结(2025版持续更新)
-
大家好,我是Java面试分享最近很多小伙伴在忙着找工作,给大家整理了一份非常全面的Java面试场景题及答案。...
- Java开发网站架构演变过程-从单体应用到微服务架构详解
-
Java开发网站架构演变过程,到目前为止,大致分为5个阶段,分别为单体架构、集群架构、分布式架构、SOA架构和微服务架构。下面玄武老师来给大家详细介绍下这5种架构模式的发展背景、各自优缺点以及涉及到的...
- 本地缓存GuavaCache(一)(guava本地缓存原理)
-
在并发量、吞吐量越来越大的情况下往往是离不开缓存的,使用缓存能减轻数据库的压力,临时存储数据。根据不同的场景选择不同的缓存,分布式缓存有Redis,Memcached、Tair、EVCache、Aer...
- 一周热门
- 最近发表
- 标签列表
-
- mydisktest_v298 (34)
- document.appendchild (35)
- 头像打包下载 (61)
- acmecadconverter_8.52绿色版 (39)
- word文档批量处理大师破解版 (36)
- server2016安装密钥 (33)
- mysql 昨天的日期 (37)
- parsevideo (33)
- 个人网站源码 (37)
- centos7.4下载 (33)
- mysql 查询今天的数据 (34)
- intouch2014r2sp1永久授权 (36)
- 先锋影音源资2019 (35)
- jdk1.8.0_191下载 (33)
- axure9注册码 (33)
- pts/1 (33)
- spire.pdf 破解版 (35)
- shiro jwt (35)
- sklearn中文手册pdf (35)
- itextsharp使用手册 (33)
- 凯立德2012夏季版懒人包 (34)
- 冒险岛代码查询器 (34)
- 128*128png图片 (34)
- jdk1.8.0_131下载 (34)
- dos 删除目录下所有子目录及文件 (36)